written by Jonny_RIP
I will try to summarise the bonuses / penalties a little. Note that only positioning bonuses are included in the denomination.
Bonuses/penalties to saving attempt (for GK)
(values are not confirmed just estimated by me)
- On the right spot 15-25 points bonus to saving attempt
- Ready 5-15 points bonus to saving attempt
- Hesitant 5 points penalty - 5 points bonus to saving attempt
- Fooled 15-5 points penalty to saving attempt
- Totally in the wrong position 25-15 points penalty to saving attempt
Keeper positioning bonuses / penalties
- Bonus to keeper's positioning if the challenging defender has better DP than attacker's OP (higher the difference, more bonus to keeper's GP)
- Bonus to keeper's positioning if the attacker puts the ball down after a high pass (~15 points - estimation)
- Penalty to keeper's positioning if the attacker wins the duel with the defender (higher the difference between reception and tackle, higher penalty to keeper's GP / if the defender is close the penalty will be very high)
- Penalty if the keeper misses an interception (~15 points estimation)
Scoring attempt bonuses / penalties
- Totally free bonus when the keeper cannot close the player down. If the keeper doesn't try to close the angles of the attacker then the bonus is higher (~ +25 points estimation). The bonus is not applied to headers and volleys.
- Long shot scoring attempt penalty if the BC skill is way lower than PA and SC
Positioning bonuses
- 15 points bonus to DP when defender faces a high pass in the penalty box
- 1 point bonus to defender's TA(AE) for every DP point over 2 x attacker's OP (in the PB or center midfield).
- 1 point bonus to defender's TA(AE) for every DP point over 1.5 x attacker's OP (on the flank midfield)
- OP bonus for the player who executes a one touch pass, based on the value of the pass of the player who makes the final pass (higher the pass value, higher OP bonus)
Skill bonuses
- bonus to the effect of the pass for the player who executes short passes, based on his SC skill (if PA > SC then the bonus is equal to the SC skill, if SC > PA then the bonus is (PA+SC)/2 )
- Special Abilities: Playmaker / Sure feet-Hands bonuses - if a player has one of those abilities they can use (estimation) 25% more of their PA / BC when calculating MF skills
November 17, 2009
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